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There are 3 attributes in this game. Attack, Health and Armor.

-Attack: This attribute is always good. You can’t do without it. The faster you kill, the more gold you earn, means more firestones. Also bosses have a timer, so you need to have a high enough attack to kill a boss within 60 seconds.

-Health: Good for a balanced build. However after testing, I suggest ignoring health. [See “Builds” section]

-Armor: TOTALLY WORTHLESS. [See “My Game Experience” section]

There are several reasons to raise armor and HP. Equipment, enchanting chestplate and boots to get the power requirement for unlocking tier 2 and tier 3 equipment. Or inside research, to push further in the research tree or unlock new tree.